Podcast

Three Irish board game developers talk about getting into board games, the awesome culture around it and creating their own board games.

New episodes released on the first Monday of every month.

Board Game Design:

Today we are talking about how to choose the art style for your board game. This is quite a big step in the creation of a board game and can be quite tricky to navigate. It’s all part of the design process and we’re here to flesh it out a little bit.

Today we are talking about our experience with Board Game Arena. We are going to discuss what board game arena is, what it was like adapting Dice Summoners and why we like it.

Today we are talking about how we balanced Dice Summoners. We are going to discuss the paths we focused on for players, balancing dice and cards and breaking the rules of balance, just for fun.

Today we are talking about balancing a board game. We are going to discuss where the worlds of fun and balance collide, what our process is and we discuss how to find the balance in your game.

Today we are talking about being an exhibitor at our first board game convention and what you can do to prepare for yours. We are going to discuss what we had planned before, what we did to stay energised and what we improvised as the convention progressed. This should be helpful to anyone attending their first board game convention who are trying to figure out what they will get out of it and what they can do to prepare.

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DAG Debates:

Today we are talking about dice versus deck randomness. There are plenty of awesome games out there using either dice or deck of cards for their randomness, sometimes both. We’re going to pit these two board game concepts at each other for the banter and see what happens.

Today we are debating one versus many board games. The proposition of this debate is do “one versus many board games reduce fun”?

Did your opinion change on one versus many board games? Who do you think won the debate? Does it make you want to play a one versus many board game?

Today we are debating unique starting powers in board games. This is our first debate so hopefully everyone will be civil and not yell although rage quitting I think is still acceptable. The proposition of this debate is “unique starting powers reduce fun”.

Did your opinion change on unique starting powers? Who do you think won the debate? Comment on our social media to tell us and decide who won. If you enjoyed it, share it. We’ve been Decking Awesome Games. Thanks for listening.

Tabletop Culture:

Today we are doing a year in review of Decking Awesome Games in 2020. We are going to discuss our upcoming games, our current game Dice Summoners and the future of Decking Awesome Podcast.

Today we are going meta, breaking the fourth wall and talking about our podcast setup. It’s been a long journey to get the proper setup we have now. We wanted to discuss all of the equipment we currently use, the reasons for choosing this equipment and the mistakes we made along the way.

Today we are talking about the Dungeons and Dragons campaign Curse of Strahd and why it is awesome. We are going to discuss what makes it different to other dnd campaigns, what we did to make it our own and some fun times we had playing.

Today we are talking about Pandemic the board game. We are going to discuss what themes and mechanics it has, why it is so popular and what makes it different to other board games.

Today we are talking about escape rooms and why they are awesome. We are going to discuss where to find them, what makes them awesome and alternatives that we enjoy.

Credits:

Podcast Editing from Episode 11 onwards by Brendan Russell (https://podcasteditor.ie/)

Music from Episode 7 onwards: Music Box & Sunshine by Daniel Birch (https://www.danielbirchmusic.com/)
Licensed under Creative Commons: By Attribution-NonCommercial 4.0 International
(CC BY-NC 4.0) https://creativecommons.org/licenses/by-nc/4.0/