Today we are talking about how we balanced Dice Summoners. We are going to discuss the paths we focused on for players, balancing dice and cards and breaking the rules of balance, just for fun.
Continue reading S1E15 | How We Balanced Dice Summoners | Game DesignCategory: Playtesting
S1E12 | How to Balance a Board Game | Game Design
Today we are talking about balancing a board game. We are going to discuss where the worlds of fun and balance collide, what our process is and we discuss how to find the balance in your game.
S1E11 | Your First Board Game Convention | Game Design
Today we are talking about being an exhibitor at our first board game convention and what you can do to prepare for yours. We are going to discuss what we had planned before, what we did to stay energised and what we improvised as the convention progressed. This should be helpful to anyone attending their first board game convention who are trying to figure out what they will get out of it and what they can do to prepare.
S1E2 | Efficient Playtesting | Game Design
What groups to playtest with, how to get the best feedback and feeding it into your game.