Why we find it fun, where to start and how to run a campaign.
Music: Music Box & Sunshine by Daniel Birch (www.danielbirchmusic.com)
Licensed under Creative Commons: By Attribution-NonCommercial 4.0 International
(CC BY-NC 4.0) https://creativecommons.org/licenses/by-nc/4.0/
Why you should do it, how to get ready, what the community will want and what to do after.
How to create a high quality prototype, doing it yourself and the components.
How to choose a manufacturer and how to decide what your final components will look like.
Why we love these games so much, why they are perfect for Christmas and our memories of the games.
What groups to playtest with, how to get the best feedback and feeding it into your game.
How to create prototypes, what to do when you have it and what you are trying to accomplish.