Today we are talking about escape rooms and why they are awesome. We are going to discuss where to find them, what makes them awesome and alternatives that we enjoy.
Author: Eoin
S1E12 | How to Balance a Board Game | Game Design
Today we are talking about balancing a board game. We are going to discuss where the worlds of fun and balance collide, what our process is and we discuss how to find the balance in your game.
S1E11 | Your First Board Game Convention | Game Design
Today we are talking about being an exhibitor at our first board game convention and what you can do to prepare for yours. We are going to discuss what we had planned before, what we did to stay energised and what we improvised as the convention progressed. This should be helpful to anyone attending their first board game convention who are trying to figure out what they will get out of it and what they can do to prepare.
S1E10 | Working with Artists | Game Design
Today we are talking about how to work with artists. We are going to discuss why you should choose one, how to work with one and any pitfalls that you might have.
S1E9 | Board Games
On today’s episode we are talking about how we like to run our game nights. We are going to discuss why we find it fun, where to start and how to run an awesome game night.
S1E8 | Your First Rulebook | Game Design
The different stages of rulebook development, the reasons for good layout and design and common sections you may have.
S1E7 | Dungeons and Dragons
Why we find it fun, where to start and how to run a campaign.
S1E6 | Your First Kickstarter | Game Design
Why you should do it, how to get ready, what the community will want and what to do after.
S1E5 | The Final Prototype | Game Design
How to create a high quality prototype, doing it yourself and the components.
S1E4 | Manufacturing Your Game | Game Design
How to choose a manufacturer and how to decide what your final components will look like.