Today we are talking about the Dungeons and Dragons campaign Curse of Strahd and why it is awesome. We are going to discuss what makes it different to other dnd campaigns, what we did to make it our own and some fun times we had playing.
Transcript
hello and welcome to the decking awesome
podcast
my name is kira and i’m joined by the
awesome brian and owen
hi hi today we were talking about the
dungeons and dragons campaign
istrad and why it’s awesome we are going
to discuss what makes it different from
other dnd campaigns
what we did to make it our own and some
fun times we had while playing it
a quick note that there will be spoilers
ahead so watch out
it’s an awesome campaign and we wouldn’t
want to ruin your experience
so what is crystal strat it’s one of the
most popular d d campaigns
around it’s pretty much a dracula-esque
style story where strad is
dracula and you’re in a spooky land
that is filled with werewolves and
ghosts and everything that you’d expect
in a dracula style story
it’s a long enough campaign in a spooky
world called
brovia it’s been around a really long
time so it’s it’s pretty well refined
and there’s a lot of world to explore
there’s a lot of plot to explore
and it’s open for any style of play
i like that you say it’s a nice long
campaign where we settled into it
thinking it was going to take us three
months and probably a year and a half
playing it
amazing though yeah it’s really really
powerful stuff there’s so many cool
memorable experiences in cursive strat
there’s like loads of different d d
campaigns out there
but kirsten strat is is a classic it’s
been around since the very start of d
yeah and they keep updating it and i i
would consider it the most compelling
campaign
currently out there for d d yeah it’s
great as well that i think if you want
to just
if you’re looking for a campaign that
you can just focus on
completing it and playing through it’s
got a good long story to it
but if you’re like us and you have to
explore every little side quests and
nook and cranny in the whole place
there’s loads there in the map for you
to explore to
roots to go down people to meets that
you didn’t even know
are going to be there it’s great for all
levels and all types of players
yeah i think it’s very unique in the
fact that you know you have
the campaign is called cursor strat and
strad through the entire campaign is
sitting in this castle and you can see
him
and he’s just watching over you guys
throughout the entire time in brovia
it’s a very not many campaigns do that
where they just have the
super villain just sitting there looking
at you try the entire thing kind of
screwing around with your plans yeah
that’s kind of that’s super rare usually
there’s a overarching plot where you
visit lots of different locations that’s
kind of still here in broadview
but you know you’re kind of stuck you
can’t you can’t go visit the
big water deep to get like loads of
different reinforcements and come attack
them
no you just got to deal with what you
have inside bro very cool yeah i like it
like there’s trout over there he’s the
guy you’re trying to stop
good luck figure it out so strat is
one of the key elements that makes
chris’s strad pretty awesome
what are the other reasons that chris’s
rad is so awesome
i i love the idea of a brooding vampire
you know like the the curse of the strat
himself
is such a cool character the whole
reason that curses was originally made
was because vampires were
they appeared in some sort of dungeon
and
they attacked the players but there’s no
like why is the vampire in that dungeon
and the writers of this decided vampires
are way cooler than this
so they had to have their own castle
they’re like the masters of an army
they’re much more into subterfuge and
deception
all this kind of stuff and they kind of
really added on all these massive
amounts of layers
around strad based on like obviously
dracula and stuff like that
but it was a it’s a really cool
character yeah i i like
i like he’s he’s such a foreboding
character like he’s always kind of there
in the background the odd times you
you bump into him you’re like oh nuts
he’s going to kill us now oh oh no okay
he didn’t he ran away okay
but like i mean you’ve got you’ve got
strat and like they they put so much
effort into making strad such a good
strong character but like
they really write the smaller characters
and the npcs and stuff like that really
well they’re
you’ve got some really interesting
people you meet along the way and
you’re never you’re never going into
town going uh i’ll just you know
take a box here and then i’ll leave
again and i’ll go
it’s all just progressing towards you
meet people and they’re like oh you know
please help me out i’m
really struggling we’re stuck here under
the cursive strat and
you’re like you know what i’m gonna go
help these people too maybe i have to go
get a sheep for them but you know what
i’m gonna help them
i love it as the dm of of christmas
tread and i
love there’s one scene that kind of
brings this of strad to life for me
anyway
was when the parody was in valacki
and the vampires had just broken loose
and started spreading around and
doing some damage they were trying to
get the these bones
if you played search right you kind of
know what i’m talking about one
character was chasing after a guy with
the bones
and then as a dm i just said it was
gonna like have dark weather come in and
there’s lightning and then suddenly in
the sky
there’s a big firing arch and it was
strad on a fire horse
and that was just a really cool
experience because the characters
apparently i could see them discussing
it of deciding whether they should just
leave valaki
or they should face the strap
it was very cool and he’s such a
foreboding character that he can just
appear
on by himself on a fire horse and just
cause like
the whole town isn’t panicked now yeah i
still think that’s one of the best bits
where he rides in on this big fire horse
and i was like oh crap we have to
have to get out of here we’ve barely
survived to fight with these vampire
spawn you know we’re not going to
survive a fight with strad let’s just
run away it’s like oh no one of our
party ran that direction we need to go
make sure they’re not just going to be
murdered so let’s chase after them and
then
you’re just following this trail of
destruction and fire from this horse
and i was the member of the party that
was way out there i had
i had transformed into a wolf so i was
miles away from everyone else because i
was chasing the vampire just having to
get to the
to a church and i was face to face with
strat
all by myself and yeah and then you got
the bones and you were actually face to
face with strad
and then the session had started and you
had to decide what to do
as strategy looking at you saying i want
the boss
very cool very cool very interesting
kind of decisions you have to make
because you don’t know what level stras
strides at you know if you’re that kind
of meta gamer
you don’t know how powerful this guy is
and why is he on his own
with all his vampires and then you guys
you ended up being in the church with
him
it’s conversing with him because there’s
so there’s so very few super villains
out there in these campaigns that you
can actually converse with
instead of like you know if it’s like a
giant dragon or if it’s a thing you
might get some dialogue
but this guy he wants to kind of deceive
you he wants to make
it make it look like he’s on your side
and he you know what can you get out of
this relationship and stuff like he
doesn’t want to just kill you guys he
wants to use you guys
and so it’s very cool to have all six of
you guys just talking strat trying to
figure a way
trying to convince him irene is dead i
love that i love that threat the whole
campaign up to this point
you know all of us have been rolling
terribly we’ve been lucky to even
walk without tripping over our own
shoelaces and
we encounter strad and he’s trying his
mind control powers on us
and all of us just rolling natural 20s
and 19s and everything with bonuses to
resist his mind control powers and just
nothing that was it was impressive
because
his you had to grow like 18 19 or 20 to
survive i was like
i’ll you know charm a few of you get
them onto my side
i did it twice you guys are fine
powerful stuff yeah so i think even
without
the main plot of strad there’s like
loads that goes on in the campaign
the campaign has been around there’s
loads of like little side quests
little stories and while the events are
moving on you don’t have control
over that so it’s going to be different
for everyone who plays i think that
makes a really
big difference so like i guess if we
knew what was coming or
there’s spoilers on the internet all
over the place for this campaign podcast
spoilers
and it does it just meant that you
couldn’t really tell that much from the
spoilers because
everything was so unique to your
experience there was like
we got to borrovia and some of the
things we were able to do other things
we couldn’t do
baleki those load the things that we
didn’t get distracted by things we
progressed that we didn’t mean to
progress
and it just felt like it was kind of
more real because because you didn’t
have control over that
obviously that meant it was probably
loads of reading involved in the
inside of it but there was definitely a
real feel for a unique experience i
thought
yeah that was it was cool like with the
the lady watcher where you’re like
oh you have to go rescue her and you’re
like oh yeah we’ll get around to that in
a few minutes you know we’ll go explore
over here first and all of us was like
no she’s gone she was arrested
oh but wait what no i wanted to i wanted
to go there was like no too late
yeah and in the campaign they kill her
but there’s a really cool
addition to that which is the prison the
blacky prison you guys didn’t visit
but it’s cool to have it there just in
case you guys wanted to go rescue her
and you didn’t really know who she was
at that point but it i think those kind
of additions
to it really help and it’s it’s easy
enough for uh dm to handle
because there’s not a whole lot of
overarching things that change
but you do have lots of events that the
players don’t need to be part of that
will just
happen there’s lots of npcs in this that
have their own motives
that are trying to do something you know
it doesn’t really relate to the players
if the players want to get involved they
can
but it doesn’t really affect so so like
you know lady watcher in vallecki
she was trying to get the baron out
regardless of what you guys do she might
take some advantages here and there
strad he doesn’t really have an
overarching thing he just wants to mess
with the players
so that was much easier to kind of
handle and there’s loads of other kind
of and all the npcs want to do some so
it is like a real world
pro via where things are happening and
it’s not just this kind of
blank slate there’s everything’s going
to change the longer you play in this
world
the more things are just going to be
totally different yeah i really liked as
well that like
one great feature of it is that it’s not
just a
walk-in smash and bash campaign you’re
not just walking from fight to fight to
fight
you know if if you’re a player who
really likes going
in and just taking out the sword and
smacking things
it has a ton of fights in it but you
know if you’re a character who likes
stealthing around and likes you know
trying to manipulate people and
find out all the backstory and try and
get around it without having to
draw your weapons there’s a load of
options for that as well you’re not
you’re not stuck going one path or the
other or punished heavily for going one
path or the other you have so many
options to do both
i think that works out really well for
for so
it’s very accessible i suppose it’s
going to describe it’s very accessible
no matter what type of play style you
like
and there’s loads of opportunity if
you’re like me and obsessed with trying
to
try each spell that a druid has for some
random reason to stick it into the plot
each time
so i got to use a pretty full range of
weird spells at weird times
and keep them learned to to use i think
that that sort of thing is
is really good but even on a on a lower
level than
what sort of game that you want you can
just role play like a really honorable
person or
like a devious money hungry whatever
and it can still the plot can still cope
with that
it doesn’t need you to be chaotic or
chaotic evil or
anything in between like it allow for
anything in between it really really
gives you a lot of role-playing
opportunities that you don’t find in
similar campaigns where you have to go
help the village
in some back arse of nowhere
it has a lot more opportunities than
that yeah i totally agree with that
i think the one of the reasons i love
christian strat was is because of that
the fact that
almost any player can get what they want
out of it
so you’ll have some players most players
new players anyway start off and they
want to hack and slash they want to go
in
they want to kill a few goblins they
want to get the feel for the game
and then um but as they play more and
more they want to get into the more
social aspects of it
which is conversing with npcs seeing
what the problems are
and then as they go along they’re trying
to come up with these creative solutions
to problems
and no matter what kind of player you
wear the dm will have something to be
able to give
them which is kind of rare in games
usually they’re kind of combat focused
or social
encounter focused you know political
entry that kind of stuff this has
it has everything but the dm doesn’t
have to include everything
so based on the players and how they
play they can do whatever they want a
good example is the witches
so they had you know just this old woman
selling dream pies
you guys were kind of cool that like we
had even he had people in the backstory
who were like addicted to things
so that kind of stuff integrated
perfectly into the story but then i knew
because you guys were
in these kind of social situations that
if i included a social interaction with
the witches
where they pretended to be old ladies in
a windmill
you could end up having a conversation
with them and trying to figure out are
these old ladies
good or evil or what are they to make
some damn good pies
and then they go in and they show you
the pies and stuff like that and then
like you know you’d have to do some
searching around and as you’re as
one part of the group is conversing with
them trying to see
if they’re going to get anything out of
it another person is like sneaking
around the back
and they find like old children’s
clothes and then like
you’re starting to add up and like you
guys already had your hunches but you
don’t
you’re just trying to kill old ladies on
a hunch so until you find proof
yeah it’s like a detective story when
there’s like there is no law
but there is like this kind of moral
kind of social thing that you guys are
struggling with so you named your quaint
little cottage
bakery bone grinder
you didn’t find that out until after
yeah
yeah yeah it actually leads into one of
the other things that makes
curses right pretty cool is that the
combat is incredibly dangerous so
that encounter turned out to be very
close to a total party kill
we absolutely i think at one point
only one of us was alive and at another
point only a different character was
alive
and we were trying to do everything we
can to just revive
people and we came so close to debt so
many times
that and it was really really tough to
get through
i’m very sure we finished that fight
with only one person left standing on
one health or something like that and
then
it was just a frantic wake everyone up
and it was so scary having
so when we were playing that there was a
third woman who lived there and we knew
she lived there
and she wasn’t home one of the
characters was waiting at the door
and him seeing her in the distance and
us going
we can’t handle the two people who are
here what the hell are we gonna do if
she comes up the road
that’s why it’s so good for there’s a dm
because you can foreshadow events like
that
and then it’s up to you if combat does
happen you can bring in another
they’re called hags pretty much like
witches but yeah
when she does arrive it’s not a surprise
to the players
they’re not going oh like more the dmg
is sending more people at us
just because he wants us dead yeah and
this is actually meant to happen in the
story
it feels more kind of relevant and more
believable for the players
and yeah i was worried about that a lot
because you guys were
like it’s only because there were six of
you if there was five of you you’d all
be dead
but like just because there were so many
of you you you man managed to get
through it curses tried is massively
difficult combat encounters almost
through the entire campaign
and god yeah and some of them were
surprised
heart we were in a vin in the vineyards
later on
and there were twigs that seemed so easy
to kill
like no problem to any of us but there
were just so many of them that we nearly
died in that battle
we came pretty close to running out of
spells and running out of everything
to attack them because they just kept
coming and that
seemed like once we had killed the
druids it seemed like whatever to walk
in the park
and it was not like that’s it’s the age
old debate
how many seven-year-olds could you
legitimately take in a fight
like one or two sure you probably have
the upper hand but if there’s 30 of them
now they’ve got the number advantage and
those twiglets oh god there was just
like you’d wipe out an entire wave of
them and you’re like yes that’s it we’re
on our oh god there’s a hundred more
yeah it got messy it got messy very
quickly so many so many combat
encounters are like that that was it it
brings me back to the the that’s one of
the reasons i love the
group that we’re playing with because
the social encounters are always part of
it so i knew that
you know i could troll lots and lots of
cool things at you and give you kind of
interesting ways to get out of it or
make it easier so that you could survive
and that kind of stuff you can add in
quite easily to cursor strat one is
the thing that brings me to that point
is argan vasalt who’s a dragon
who doesn’t exist he’s dead you’ve been
dead for like thousands
maybe hundreds of years and you guys
resurrected harry potter dragon
and i’ve like you know obviously he’s
pissed off because he
died you guys could easily have gotten
into a combat encounter with him
and he’s probably stronger than strad
so it wouldn’t have gone well i i like
that we forgot to
rescue him before we resurrected him so
instead of taking his bones out of the
castle we resurrected him he just
resurrected in the middle of the enemy
army that killed him in the first place
oh my god i’m still alive oh god
yeah why do you think it was the
campaign was so compelling for players
i guess that me and brian were the with
two of the players it was quite a big
party it was six people uh what did you
think
like this this was my first big d d
campaign like i played a few smaller one
shots or you know maybe it’s a couple of
sessions
but i never really played a big long
campaign i honestly didn’t know
what to expect i thought will i get
bored you know what if i’m killed really
early and then i’m just sitting there
watching everyone else play
but chris’s stratos is it’s brilliant
because it’s such a big
open world like i love a good sandbox
game where you know you’ve got your
objectives
and you can just explore you can look
anywhere you can do whatever you want
you know
go off and explore the woods stab a lot
of squirrels until you level
up you know if that’s what you really
want to do it’s going to be a boring
campaign but yeah
and but it’s brilliant because you can
play whatever way you like you can
go off and do all the side quests you
can just follow the main quest
it’s it’s brilliant it really really in
no matter what
way you like to play no matter how
you’re playing whether you’re
attacking whether you’re trying to make
peace with everyone
there’s there’s options for everyone and
you can really you can really enjoy the
campaign no matter what style
character whatever it may be that you
that you jump in with
um so i hadn’t played d d for a few
years before
i we played chris’s strat it had been it
had been a while
and i found that like the setting was
really easy to get comfortable with
so when i was worried about how much i
need to remember or
how much i need to know and i felt like
there was a good few new players so then
the balance was kind of worrying but
actually it was really easy to get that
lane because you kind of
you know the story of dracula who
doesn’t and you knew where you fit in
the world
pretty quickly and the start of the game
is a dead house or
what’s not called dead house but this is
this very linear path and i guess
on our first fight we had no idea what
we were doing
we like we it was like the most
hilarious fight with an armored armor oh
we were we were basically just tripping
over ourselves trying to
three of us grappled them to the ground
was it any use who knows
we don’t even know if that helped the
situation and we sent off
oh the wizard got a really good idea at
the start of the fight that maybe we
need the sword from downstairs that had
the same symbol as the
coat of armor did so the wizard ran
downstairs to go get it which meant the
wizard
who was the only one who could get past
a really high ac of the armor
was gone for like three rounds four
rounds
we were just shooting it with little low
damage bows and stabbing it with daggers
and stuff it’s just
chinking off its armor doing no damage
whatsoever at one point i think when we
had that
when we had a grapple to the ground we
were literally just trying to
dismantle the armor like just take off
body parts to
i think at one point someone rolled
really well and just took a sword out of
the
hand of the airport
and then followed shortly by the armor
just disarming us back
but it’s a nice progression there was no
you felt like
even though some of the fights were
tough the plot line followed along
nicely
at the start you were in kind of a
closed world and it opened up
so it was a good one to start back to d
d and it was a good one for the new
players i i definitely think
to to start into and to get a feel for
what they like about d d
because it has everything it has
detective
it has fighting it has it has people who
just want to like
really really role play their role it
has
the ability to be the person who just
wants to steal gold the whole way
through the campaign
rob every treasure they find and i know
you’re listening to this
you know who you are
thanks for the support so
like it just meant that everyone could
find their place
without it ruining the game for everyone
else you know i was going to say
because it’s such a big open world and
you have so many different things you
can do you never
feel railroaded like you’re being forced
to follow this path
but your eyes have to start at the start
is good you’re kind of you’re forced
into borovia and then you’re forced to
fight your way through this death house
but
you kind of come through it at the side
and then you’re basically just
in this new world so you’re kind of
you’re introduced to it by
just being shoved through the door and
you follow the path and escape
and that’s really the end of the
railroading you’re you know the world is
yours to explore after that so
you get escorted through the initial
attack and then you’re free to do what
you want so
you can and i i’m sure the dm if you
know we had wandered off
one more time following one more side
quest was just going to send something
to just hoard us
towards the castle but that’s that
probably not no no you guys are having
fun that’s all right that’s what i
care about there’s one more campaign one
more night one more session
i realized month six i was like this is
not gonna
last three months
[Laughter]
we were all lulled in with that three
month estimate we said it was
like most people said they were like
takes three months but now i think that
house is really cool
it’s it’s supposed to be a railroad a
lot of people online give out about it
but i think for new players it really
adds like what is d d about
and it puts them into it and goes you
know when you’re fighting that animate
armor
it’s not about like you know you know
your attack roles and damage and stuff
like that but it can be about just
grappling them down
you know go and find the magical sword
it can be creative it can be totally
different
your action doesn’t have to be attack it
can be anything and i think that kind of
mentality house kind of gives you yeah
it’s very cool yeah
and the fact that you can talk to some
of the bad guys so like
we met a ghost and i guess we kind of
was it our fighter started fighting or
something like that
so we came into the room and then we
realized we could actually just talk to
the person
like it was perfectly acceptable to i
think i think even i attacked
at some point but it was actually then i
was like oh we could find our plot
it was pretty cool i didn’t ask how big
the room was i said i cast fireball
yeah i’m glad you don’t get fireball at
level one
everywhere you went it it felt like
there was something going to happen
there was always something to
really in or to attract you or you know
you’d go to a new town you’re like oh
you know we have to go here and we have
to
try and find out what happens down at
the vineyard
but you end up getting dragged into
another another side quest another
combat another you know are we going to
arrest these guys or
we found these traders or trespasses and
you’re you’re always
kind of going oh i don’t want to go
somewhere else because it’s just going
to be another
thing we have to do but i also really
want to do the thing
own so you were doing your master for
this campaign why do you find it so
compelling well i think the problem i
had
was there was six players coming in and
there was
five new players so yukira were the only
non-new player
pretty much and it was tricky to find
the compelling story
that was kind of open to allow anybody
to do anything i didn’t know what people
would want to do
i knew that they were socially they
worked well together and they come to
compromises
but i wanted to make sure no matter what
compromise they come up with the
campaign would have something for them
and i think for new players it’s
absolutely incredible
it gives them so many different options
to be who they want to be and to get
what they want out of the game
because there are no real rules in
dungeons dragons it was my first time
dming a campaign as well
so we’re kind of making up the rules we
went along too and that kind of freedom
and improvisation
curse of stride really helped it it
didn’t hinder it didn’t force you onto a
railroad path
it’ll let you let strad be whoever you
wanted to be
and you can change them later it let
people come up with their backstories as
at later points
and integrated into the plot and there’s
lots of hooks into it you can kind of
build curses right however you want into
kind of
and you can also bring in npcs and
locations
and turn them into things that you want
to represent
and kind of interesting choices that the
players had to make
so you could have like you know the bags
they were kind of
old ladies so people don’t hurt old
ladies but they’re evil
and so like you know you have all these
kind of social dilemmas that people had
that were absolutely fantastic yeah
so yeah new players totally welcome yeah
don’t hurt all ladies until i find out
they’re cooking children and then hell
yeah
then i’m throwing them to the fireplace
yeah but those those pies are quite nice
though yeah
yeah because those kind of interesting
plots are fantastic they’re like side
quests
but they also integrate into the team
and the plotline of it
and they’re so great because so many
campaigns you see online
are especially when it comes to random
encounters they’re just like
here’s five werewolves and they attacked
the priority
in the forest and you’re like they never
asked why
you know i know i know it’s kind of
pedantic kind of slightly especially for
a dm
sure these people just want to hack and
slash but i love to ask the question why
so when you have this like old lady
giving out pies it’s great because she
has a backstory and she has all that
kind of stuff and maybe the players
won’t know about the backstory
or where she came from but it’s good
that it’s there and it’s good that you
can customize it to be whatever you want
it to be
that creates some memorable moments
because you know we had like firewalls
in the forest and they were cool because
they’re very
difficult combats but no one cared about
why the firewolves were there
but you want those kind of random
encounters to be memorable to be part of
the story
to kind of enrich the gameplay and i
think as players there were some people
where we
absolutely became obsessed with their
backstories and then other people like
the crazy person who came by the church
and banged on the door
we just completely blew her off we were
like oh she sounds a bit crazy
okay just pretending we didn’t hear that
knock okay yeah you know that’s mad mary
shielded
a big backstory and she knocked on the
door and the guys were like no
we’re not opening we’re not here we were
pretty sure it was going to be evil
she was mad married she’s crazy but
she’s a nice person
who wouldn’t be crazy living in brovia
but i think i think the the cool thing
not only can you modify the current
cursor shroud with npc’s locations you
can also modify
the player’s backgrounds to be part of
the story
so as a dm i absolutely love the fact
that i could go like
the wizard was trying to get into the
dark arts and so i linked it to van
richten
who was like a dark arts dealer and that
kind of thing was kind of plain on the
background but you can also have
like here your brother ash was uh
he supposedly died in a caravan thing
which you never tried a body so you
weren’t really sure and so i could just
include that in but it was a trick you
know
all this kind of all this kind of reason
i was lulled in by that trick and
devastated when you
un-tricked me yeah because i because i
invented a new thing which is the
symbol of all which isn’t like first
edition curse of strategy
but what i did was i had like as on like
creatures
and to say that it was like strad’s army
and it was his his ways controlling
monsters and npcs in the game he would
uh kind of tattoo
something on it and i i showed them this
giant cavern once with this giant
skeleton and it’s on the skull was
curved in revolt and that was like strad
trying to
control this mighty beast so that when
it was like foreshadowing so when i
brought it up later
it was pretty obvious i could just put
it onto ash put him inside the
vineyard and they would all go oh he’s
being controlled by strad
even though yes he was but also he’s bad
and evil and older
he was a doppelganger yeah yeah those
kind of things it makes it really
compelling for characters
and it’s really easy to integrate into
cursive strat because that stuff isn’t
in the in the campaign
because a team because of how it’s laid
out i can just put that in
and it fits perfectly and you feel like
it’s part of the campaign
yeah and i think even subsequent
like one shots and scenarios that we’ve
done have proven that sometimes
there’s not enough going on or enough
side issues or side
quests kind of style that we can end up
with not being able to integrate
character background in
in some scenarios where the with the
plot is so dedicated
it can be really hard to to add that
sort of background in
especially compelling side things unique
because they can’t just be slapped on
like oh there’s a
goblin’s attacking this village to the
side it’s not really compelling you but
like whereas if it’s my brother
and he’s got a thing on his head you’re
like oh i really need to resolve this
i went all about the resolving yeah we
did when we when we came across
any of our background stuff it was
really great to try and
get some closure on it like i came
across like my background was the whole
my whole village had been destroyed by
an evil corruption i came across the
same corruption of barovia and
found out this is the source of it and
these guys are responsible for everyone
i know and love
dying yeah a bit of a murder spring fit
to the murder spree
yeah i think i think the character
creation as well is what makes
chris stroud really great because you
know you’re talking about the
backgrounds but also the characters
themselves
i think a lot of new players when they
come to dnd campaign they’re not sure
what to create
they’re not sure what would work well in
a kind of balanced team
and when you throw at them like
werewolves and like ghosts
and people who can control minds and
stuff like you start to drink like you
know there’s obvious choices like
paladin cleric
uh we didn’t have a cleric
of variety and inaudible it’ll work but
also if they really cared about like you
know
the team and stuff like that they want
to pick cool things for them
so all that kind of stuff works really
well together and we kind of got lucky
sometimes like there’s you picked the
druid kira
and it turns out there’s a very heavy
druid side plot to it yeah that was pure
chance yeah
pure chance but i think it all works
together then we believe i
believed i was one of their druids
though i tried to trick them
but they weren’t having any of it they
tried to do a
persuasion wrong like a sick or
something yeah yeah it was really bad
i too am a druid natural one
yeah yeah there’s lots of other things
as a dm it’s really handy the fact that
it’s sandbox like i mentioned before
you can’t go to water deep and get the
help from people in your backstory
it’s great which means you can pick you
can you can be a noble you can be like
an old
military guy but no that’s going to help
you and broke you unless the dm
specifically integrates into the plot
but yeah i think all that kind of stuff
really really helps so one of the big
advantages i i would imagine to dming
curses strat is that
because it’s been around so long and so
many people have played it there is a
good bit of help
online that you can you can access you
can
find you can incorporate their ideas and
stuff they’ve done to
to try it out yeah definitely like the
good thing about new players as well as
they don’t google
cursor strat and they don’t have ruin it
for themselves which is great
because it’s very easy to ruin like you
know you find these podcasts and ruin it
don’t do this unless you’re dming or
if you’re listening to this point i’m
sorry maybe
just look back there to to what brian
was saying
what were the mods and extra stuff that
you added in that you thought added to
the crystal stride campaign that were
aren’t in the main quest
so very specifically you know if you’re
going to dm’s guild
which is a place for dnd kind of
community created content i found elven
tower
which is really good that kind of gives
you a
an easier summary of cursor strat easier
to manage gives you more background
story and kind of puts it in a nice way
so if you’re just trying to dm trying to
figure out
what does valakki do and how does
blackie work eleven tower is great for
that
then there’s also reddit posts called
mandymod and dragnacarta
who uh definitely check those out i’m
sure if you just google reddit
cursestrad
you’ll find it they added in so much
cool new content
so they’ve added in lots of different
like buildings into valacki
and lots of different side quests they
also change some of the backgrounds and
it just gives you more options
and gives you more choices to make
during christmas tread so
when when like the characters went to
valacki there were so many cool new
things that they could go and visit like
the prison and like uh you know
an armory and you know if you go into
the normal shop now there’s a guy there
and he’s like a dwarf and he’s got like
a backstory
and all that kind of stuff means you
don’t have to think as much also some of
the cool things we had
in was jenny that wasn’t she wasn’t part
of cursed shroud
but they are our players obviously
players you can never tell
as a dm who they’re going to gravitate
towards jenny was a big one
she gave like magical items to people
like you know put stuff onto their axes
and did all sorts of cool stuff and she
wasn’t part of it
but i think the biggest one obviously is
lancelot
definitely is a dog that i put in a
death house
and the idea behind it is you know it
gives the players a choice to sacrifice
the dog
at the end of their house to escape
if they want to no one ever does it but
that dog went all the way through brovia
and ended up
helping defeat strat which is absolutely
incredible and she like the dog met its
owner and there was like a side story
and i met with jenny and became par
faye like there’s a whole backstory that
the characters really engaged with
and you can really can’t tell who
they’re gonna like in the npc’s but yeah
you put a dog in
they’re gonna like that dog and we bent
over backwards to protect that dog
the dog was supposed to be able to help
us in combat and then when i met jenny
it got super powered and
still no you just you stay there
lancelot we’ll protect you don’t you
worry
yeah we wouldn’t we didn’t trust anyone
near near lancelat
and we all learned like skills to try
and
you know we learned to train lancelot
for combat we still didn’t let them in
combat
we did like animal handling and we
learned to talk to animals and
and we it was he still had to do
everything from the back he was allowed
sniff things and do investigation and
that was it
on a saddle you put a saddle on there
put a saddle on him for our little
hobbit that was running along with us
their tiny little legs harvard is
copyrighted
they are halflings
i don’t know how to copyright but there
you go
so we’re probably leading in a little
bit to some of the favorite memories
that you have
and playing chris stratt if you want to
share some of those with me
i think i think some of my favorite
memories were just some of the more
ridiculous things that happened
like a brilliant one was when strad was
you know he showed up in valacki we were
all terrified you know we’d
survived his mind control attempts and
we’d convinced him that irena was
actually dead
through some amazing persuasion roles
and he was just like
okay well i’ll leave so and he just
disappeared into a wisp of smoke
and then we were all just standing on
okay and then he just reappeared and
goes oh god damn my horse
just hops on his horse and flies out
[Laughter]
and he was so cool disappearing the
first time
that was hilarious i actually that was
also one of my
favorite early experiences because we’re
trying to hide arena so you’re trying to
convince strata irena was dead
and she was in the background and like i
rolled a really good like oh i turned
into a giant spider
and because they have like extra bonuses
for
stealth checks and we climbed up the
side of the wall
of the church and looked in from the top
so that chad couldn’t see us
and we were completely hidden from and
uh and it was all the like weird stuff
we got to do that
in that one and like our wizard tried to
convince strad that irena was the head
by handing him my arena sword
going you know totally dead absolutely
yeah and he strat ended up taking that
sword and using it
yeah it’s cool yeah that kind of stuff
obviously
that strat turning into smoke and then
getting on the horse was an accident
it was very cool very funny yeah yeah i
think that that whole scene was
was very really cool and very memorable
just because i didn’t know what was
going to happen as well
so try the entire session you’re like
you know i’m just going to say strat
appears
and he’s going to be there and he’s
going to want the bones i don’t know
what’s going to happen and it’s great
the whole whole like two or two sessions
or three sessions
was just improv which was just awesome
yeah i liked as well
we came across a big cave full of blind
bears
and we were like one of them one of them
chased us outside and we were we were
trying so hard not to kill it we felt
really sorry for this bear
and so we were just trying to knock it
out so it would stop mauling at us
and we knocked the bear out we were like
okay thank god the bears
the bear is fine we didn’t kill him
he’ll wake up he’ll have a sore head
everything will be fine
and it turned out that we’d knocked him
out and left him face down in the river
and completely forgotten about him
and then we’re just so remorseful over
accidentally killing her after going to
so much effort to knock him out and not
kill him
we just left him face down in a river
well i think
what happened was he did get knocked out
into the river and then
pandora decided to you know make sure he
didn’t drown
yeah but then i just kept constantly
pushing the idea that you know the
bear did drown but i don’t think it did
i think it was okay
i know we were so sad though it became a
recurring joke of just like
remember that time you drowned a bear
but i don’t think you actually did i
think
we tried transformed into a bear to try
and calm the dra
the blind bear and it didn’t work it
only added to the confusion of the whole
thing
that bear was really confused you saw a
bear and a lot of people was like what
is going on
which was blind but yeah sensed
i loved it i loved our fight on yester
hill as well we were fighting the
archdruid
and like we were we were getting our we
were
we were being beaten i don’t know if i
can say ass
we’re getting our asses kicked i think i
said it earlier though
we were getting our necks kicked
we were losing badly and our wizard
decided to cast a
last-ditch hail mary spell and
rolled like a 2 or something like that
then that one was in that one and that
one
and we’re like oh my god this is this
he’s going to absolutely destroy us
that was our only chance to survive and
she’s like wait
wait i’ll use my inspiration dice and
roll the inspiration dice and rolled a
natural 20.
and just massive massive damage on the
archduke it was the only thing
the only reason we survived that fight
at all it’s a chromatic orb
and it did massive amounts of damage i’m
actually looking at a picture right now
of the uh sketch a bit of that exact
same scenario
but yeah that was that was crazy because
that dragon was
huge because yesterday it’s another
thing about christmas strat is that
there wasn’t anything at the top of
yester hill
in the in the book there’s you walk up
to the top there’s nothing along the way
you get to the top there’s like
three druids and two barbarians and it’s
really easy fight for
for the people so it’s like you know
gonna have this tower filled
with all sorts of people and then at the
very top there’s a dragon
i didn’t do a whole lot of foreshadowing
for it because i only came up with that
idea
mid-session so i couldn’t really
prepare the characters for a dragon
but it was really it’s really cool
really cool because yeah the israel was
this kind of cool
hill in the middle of nowhere and it’s
like this druid thing which is like
mandy mud i think it is or dragon the
character i can’t remember
put in like a ghost at the bottom of the
hill who would
kind of give you some history and
background and then also you gotta put
the
soul to rest and all that kind of stuff
and no nuts in it so i think
yeah adding in that background is really
cool and creates a really great memory
for people yeah i i also like dm how
fast we killed
the other archdruid and his rook it was
a rook was it
yeah yeah so we he was
flying around on this thing we were
getting close to strad
we were crossing a somewhere and it was
he flew down and we started attacking
him and everything and he just flew
too close and our fighter jumped on and
we had already done like damage and it
seemed like he was going to be really
hard to kill but we went straight for
the true actor
we didn’t touch the the bird and we’d
absolutely destroyed him
straight away it was it was like the
shortest fight
and it was supposed to be so long it was
going to be incredibly difficult and
then just a series of really fortunate
roles
yeah you blinded the rock oh yes he
landed down yeah
and then it crash crash-landed and then
had the druid got on top or the fire got
on top and then just took out the druid
yeah i planned that because the rock was
really powerful the droid was really
powerful
and i made sure that druid could fire in
a distance and to keep a range comeback
kind of thing and then you guys
because i make sure all my combats are
really deadly
just because it keeps in team with what
the book says the fight should be
and you do you guys took out the archers
so quickly
and we were worried we’d have to kill
the rook but we didn’t he flew away
he was fine because we we just once he
was at a the spell’s control he was just
like oh okay yeah see you later
yeah there’s so many cool things that
was on the on the road to amber temple
yeah i remember amber temple was kind of
cool that was one
as the dm i didn’t really understand why
it was there yeah so it’s kind of very
optional i was kind of i wasn’t really i
wasn’t pushing it at all no i didn’t put
any story against it
players still decided to go to amber
temple and it was one of the most
kind of most popular sessions we had
kind of traversing amber temple
it was very very combat heavy and very
difficult
and i don’t know how they survived they
got around so many cool things
we nearly got our asses kicked in the
first fight so we were
scared the whole way through the whole
temple so like as soon as that first
fight was over and we
like nearly died completely those guys
destroyed us at the start
and then we were like okay we are super
cautious from now on
everything is gonna be like stealth
sneak we’re gonna
you’re gonna give us a little bit of
like we won’t run into anything at all
we went in to see the leech or lich we
were just like
trying to be friends with him
we didn’t want annie sort of fighting we
did definitely didn’t want to hurt him
i liked that we walked into a room and
there’s just like two floating flaming
skulls there it’s like
this will be an easy fight this will be
over in no time just like
knock them out of the sky and go yeah
the flaming skulls do 60 damage
to all of you that’s fireball that’s the
hammer template shows your firewalls
the most powerful spell on the indies
it’s so so damaging
yeah so amber temple also has some
really cool choices to make
but it’s kind of rare for people to pick
the sarcophagus yeah
and to pick the powers of the dark gods
because they’re very kind of
evil and they’re very foreboding and
they have all these things saying like
this is a bad contract
you know with the devil you’re making
here and we had one player who was
role-playing arena the actual like one
of the main characters in cursed strides
and she took all of them you know i love
the paladin just standing there going
guys i sent some serious evil from this
we should just stay away we should go
nowhere near them and i really just
ducks under the paladin
i take the power she has a camera it was
a four or five i can’t remember
like she had like ice powers oh but by
the end of it she was
actually dead she was a zombie she had
zero life force going through her
but she could do all these kind of crazy
things but then she also brought back
argent boston yeah which was a really
distraction key to us
getting to raven loved yeah that was
kinda i liked that she also got like
charisma of 25 or something like that
ultimate charisma she could persuade
anyone of anything
yeah yeah every time is really cool it
changes the game
so much like before amber temple if you
guys had gone and continued on the plot
it would have been a totally different
game
than after amber temple it changes
everything and like you only get like
i think i gave you guys two levels going
through humber temple but yeah
it changes it changes the whole campaign
in number tempo we found the map of
ravenloft which was really like key we
actually were able to use it to
come up with a really good plan to get
in but yeah
we lost pretty much irena to the dark
forces in it but she seemed cool with it
and i think if she hadn’t got that lucky
role at the start she would have been
more hesitant but
she came away from the first thing with
no bad effect
so she just went all in i love that she
got the charisma of 25 like amber temple
changes the game so much
if you remember to use the abilities you
get like
we we put irina up the front of a
operation dragon wagon where we were
just
we were rolling an explosive barrel up
to the walls of
ravenloft to try and get through their
defenses and
we were gonna have irina with her
massive high charisma
just convince everyone that oh no we’re
supposed to be here we’re just making a
delivery nothing to worry about
and irina got up to the first checkpoint
and the guard was like oh what are you
doing here and instead of using any of
her christmas she said
ah i panicked and just charged
cherish the wagon straight down the the
driveway
just zero zero use of her
massive persuasion of it that’s one of
one of my
favorite memories true did the indie
campaign was when people
did things that was against their skills
you know they got like a negative one in
something or a negative two and
something and they’d try it anyway
even though there’s like someone else in
the party who’s like got a plus four
yeah
they were the one like convincing
someone else to do something or
deceiving or
trying to do a sleight of hand even
though they have no sleight of hand
those kind of scenes in the in the curse
of trans
are so memorable and so great i i’m if i
was to do
a big session like that again i’d
probably push that even further and i’d
make sure that people have more
negative attributes associated with them
so instead of everyone being like zero
or minus one
get a minus two in there just because
it’ll just it changes things and it
creates these memorable moments
and that there was one that and again
it’s just brilliant like that where we
were i think it was when we were in
vallecki with strad
like we myself and uh our fighter
pandora we were
we were sitting at the opposite end of
the table the paladin was doing
something
and they were discussing the whole thing
with strad and
our fighter leans over he goes oh here’s
a great plan what if we try to deceive
them and we’ll
we’ll make this coming from we came up
with this great plan i was like are you
going to do it i was like oh no no my
charisma is zero i was like oh
my charisma is minus one
and the two of us had this brilliant
cunning plan and we were separated from
the rest of the party so we couldn’t go
and tell them to do it
so the two of us here with negative
charisma going up and trying to convince
people to do everything our way
as a dm you know what was what were your
kind of favorite moments from
oh well as a dm i loved the fact that
new players doing this and i could put
in the tropes of d d
into it so there’s lots of different
kind of things that are
constant whenever you do dnd campaigns
so one of them is the interrogation
scene
which is you know it’s where you grab a
guard or whatever and you got to
interrogate them for information about
the king or whatever
and this in this you had one which is
the vistani going around
and you guys managed to get like six of
them i think it was or three three three
and and then you ended up doing an
interrogation scene and what we did was
we had
one in each room and we had two people
in each stanley
and it gave everyone their own kind of
experience of it and i
actually quite like that because it
split the parody up so they all got
their own thing out of it
and the mixture of them was fantastic
there was like you know
you brian where with the hardcore don’t
hurt anybody first
and you were a hardcore just kidding
i’ll threaten them until they give you
information
yeah so you had that that was the first
one that happened and there was lots of
trending and you got let’s
i made sure to have enough information
for everybody when they’re doing the
interrogation but yeah
those kind of trope scenes are so good
and they’re so memorable because you’re
trying to
convince them and there’s lots of
dialogue between you know the paladin
and then of course there was a
the last one was the magic pupil magic
people tried interrogating the person
and it wasn’t going so well and they
choose magic
the charm the person and they’re like oh
this is taking too long
you’re now my friend so these were some
pretty memorable amazing things that
happened to us throughout the campaign
but what if anything would you have
liked to see included in chris’s strat
that wasn’t there yeah i think as from
at least from a dm point of view
there’s a bit of a problem when it comes
to how the
dnd campaigns are structured it’s not a
huge issue because you can find
stuff online but the problem is npcs
are not really given their own rights so
like
you get an npc block in the back and it
shows our stats
and i might give a bit of a background
on them but the problem is they’re
kind of they’re a lot more integral into
social
games like we played in a hack and slash
game
you probably don’t need it but it’d be
nice to see like where the npcs are
in certain locations and during events
sample dialogue
they might say can i do it in a more
like more like a script in a movie kind
of way
where at the start of every place like
valaki you get like a little kind of
overview of the people there here’s a
couple of sample things they’re saying
and what they’re trying to do so if
there’s like an event that’s happening
and you’re like lady watcher
she’s there trying to get rid of the
baron and become the top dog
and she’s also getting orders from strad
while she’s there
that kind of stuff just bullet points to
start give a few things
means that if some improv does happen
you’ve got somewhere to go because
if it’s all written down and it’s deep
in some paragraphs on a specific page
that you’re not sure where it is
it’s hard to remember yeah you just need
that and the problem is npcs
they don’t have to be a certain location
they can move around and if you put that
in the overview on the start or made
npcs a bit easier
you could put like isaac stressing who
which are
apparently quite liked using a few
different places you can just
drag and drop them everywhere and just
make sure he’s part of the thing yeah
yeah i guess one of the things i found
out after cursed strat
was that owen had put in a lot of more
interesting random encounters
than were in the christie chrysastrad
scenario book
so i guess we really didn’t get driven
early on by any of the kind of just you
know
you settle down a camp for a night and
you’re attacked by some wolves
when there wasn’t any reason to wish
that really didn’t like sit that well
with the party
we’re just like oh okay so we’re just
gonna go through the fight
and like some of the party really
enjoyed the fighting but like
a lot of us were just like oh like what
is the point
yeah nice yeah and then we found out
that
early on in the campaign um owner added
in some extra layers to this so
things like the mark of uh val on on
foreheads
that sort of stuff really made a
difference so then we were like oh
there’s a nest of creatures and there’s
a skull there was a whole sculpting
and that really really added to us
because it just felt like you were
getting clues
to everything that was going on in
brovia slowly so
yeah there were big plot points you were
getting in like amber temple or whatever
but you were also getting these little
tidbits being fed to you
whenever like random things and it just
kind of gave you a bit more drive to not
go
oh there’s another fight again yeah yeah
i agree with that it was tricky to make
them because there’s nothing out there
for
random encounters that seemingly work
well with the
kind of plotline and so not only did i
have to create the ones for the plotline
which was kind of like
tricky to do like we were putting
griffins and wolves and stuff but at
that point
it wasn’t great so i ended up having to
create people like werewolves
who were actual people and then they’d
be following along with you guys
and everyone knew he was werewolf and
then night came and he turned into a
werewolf and you’re all shocked
we tried to chain them up yeah but i
love that i love that because you guys
you’re not gonna you
you have a very big hunch to use the
werewolf but you’re not gonna act on it
because there’s no proof
which is a really strange thing because
you can do whatever you want in d
and we didn’t we were really strict in
our we went in
assuming everyone was a good guy until
we had absolute proof i think that’s why
strat occasionally lulled us into
thinking he was a good guy
he was like oh no it’s not me this is
these are other people who are really
really bad and we’re like
oh there’s other people they’re like no
hold
an evil person wouldn’t invite you over
for dinner an evil person wouldn’t go to
dinner
yeah you guys didn’t go
yeah yeah and there’s some other cool
events that are kind of added in which
are more related to the players we had a
goblin
who’s wearing a hat of disguise oh yeah
and yeah it was kind of cool
and like you know we had this kind of
old man he can tell the story
because there’s actual kind of
background stories about like
mordechainen that an old man would know
about and instead of just giving an old
man on the right side i wrote it i
decided to put a goblin with a hat on
he would tell the story and then as you
guys are eating soup
i think you all rolled for perception
but it was only goblin slayer that found
out that he started to smell the smell
of goblin
and he didn’t he didn’t seem like he was
coming from the soup and after anyway
after some chaos and stuff turned out he
was a goblin
that kind of random encounters those are
very kind of
engaging by players because not only do
you get to ham fist in some plotline
which i
really wanted to do to tell them about
the story of mordekais but you also gave
them something intriguing that they want
to
keep engaged in they don’t they didn’t
even i don’t think any of them
remembered the plot line of
mordekaiser or the whole thing but they
remember the goblin story a lot more
and so you know it helps them remember
it helps push the plotline a little bit
forward yeah yeah i think for me
kresk was a little dull i mean it’s
supposed to be this
great sanctuary and that’s where you’re
trying to get irena to to
keep her safe from strat and it’s the
one place you can’t get her you’d expect
there to be
something to it like you know it’s got
this mystical force or
you know it’s got this big army or
something but you kind of land and
there’s just
you know a few boring people nothing
really exciting happening and
some guys sawing body parts together and
you know nothing too exciting
but even even the like body part sewing
bit there wasn’t
much to it no like we couldn’t really
do anything or effect any change yeah
during the trip to the abbey like we met
them and we were like
questioning it and stuff but it was just
like whatever
this is normal i’m helping people
helping
yeah you you what you didn’t you don’t
really feel like anything
particularly interesting happened there
i mean what did we buy some griffin eggs
off him
we used his boiler to warm our griffin
eggs that was it
there’s a dwarf who uh who’s part of the
armory who i added in not
nothing but a book and he kind of took
care of the griffins
which is totally a separate side quest
well it wasn’t quite there was quite a
lot going on and it was still very well
tied out but it probably wasn’t the most
interesting of all places that we’ve
been i think we got to interact a lot
more in some of the other places
and even though it did have layers to
the plot it probably wasn’t
yeah it might just be that the rest of
christmastrad is so good
that this looks bad in comparison which
is tough to know yeah you know
like it’s so like our players didn’t
spend too much time with chris they
didn’t find out
all the stuff about the back stories but
you don’t need to learn everything about
borovia when you’re
when you’re in cursive strat you don’t
have to 100 complete it because you
can’t
every time you do two percent another
two percent changes that you’ve already
done
so you’re kind of always back pedaling
in that kind of way but yeah actually
that actually reminds me of the
this esmeralda thing because you have
esmerelda going around no
i’m not a huge fan of esmerelda because
she it’s hard to actually put into the
plot
she appears in almost all the locations
and is really annoying as a dm because
you don’t know why she’s there or how
she relates to the characters and stuff
and i think it’s up to the dm to kind of
figure
all that out but the book doesn’t really
help you a whole lot so what i did
was pretty straightforward actually i
just made esmerel the part of a team
and so i hadn’t had her pair of like
ballaster who’s this kind of sorcerer
dragon kind
just because i wanted to show them off
like cool new characters and
pretty much made it like han solo and
chewbacca because that’s that’s kind of
as dms it’s very easy just to go
if you’re a prisoner with a trope let’s
put it in and then it turns out the
goblin guy with the how this guy’s
joined her team later on so that kind of
stuff really helps
create your own story totally separate
and then just copy a movie or a tv show
or something just
have them go off and do their thing so i
guess that’s a good tip
for running the campaign do you have any
other tips if
people are considering running their own
curses drive campaign
yeah there’s some tips and tricks as a
dm i think you have to allow people to
change
as they learn more about brovia so
instead of going
you know here’s your backstory and i i
firmly believe that players should
create their backstories deep
detail as possible put in player names
put in stuff like that it helped me
when i came to your story cara because i
could just bring it nash and i could
bring in all these things
and you’re a druid and i knew exactly
how to kind of integrate that in
because new players don’t do that do
players don’t know how to create
backstory what does that even mean
that you gotta let them kind of change
their story and change everything around
it
and brovia allows you to do that there’s
lots of places to link in so just make
sure you’re more flexible make it more
improvisation
this doesn’t have to be a strict
storytelling uh of a book
it can be this is more of an improv
session i definitely think being
like getting those check-ins to seeing
how we’re liking things and disliking
things
really really made it feel like i don’t
they really don’t like whatsapp
outside of a session so you could have a
think about it and to see if there was
and you didn’t like
um and i definitely found so own was
good enough to write up a session notes
after every single session they were
usually quite funny and definitely very
interesting
and i think that that especially helped
if something was going on
and we were distracted with something or
it was late to the session
or i’m like that that really really
helped to keep us
all on board and then another thing was
we kept forgetting what the
fortune teller told us at the start we
were always like i don’t even remember
watching
even with our notes and everything we’re
like oh and then we’d go back on world
anvil where where it was and we’d just
be like okay
what exactly did you say i need to know
yeah i think i i totally agree having a
journaling thing was
very helpful i already had exposition
and kind of what people are saying
in like a google document so i pretty
much just copy and paste it in and they
just added in what the players did
during the thing and what the choices
they made and then that might have
affected the
speech and the things that happened but
yeah yeah i think
as another tip to recommend is to
to kind of bring it all together in
strat is the final battle with strat so
make sure you kind of
you bring in a lot of different elements
that you’re kind of foreshadowing
throughout the entire campaign
and you have to bring everything to a
nice little bow at the end but
my problem was as a dm is that everyone
on the
in the parity had gotten all the items
they had this magical sword that pretty
much instantly killed strad
they had this amulet instantly kill
strat and then he also have a dragon
which is helping them and i was
struggling to find a way of making this
challenging
so i made sure i had like jenny who was
against them
and then i had like just kind of all
these different challenging things and
she had like this
symbol of all in her head so i made sure
to bring in all these elements into it
for the final showdown and that kind of
made it
very kind of also like you know there’s
six players so you need to have multiple
enemies in a room to be able to even
compete against six players
at a level ten but yeah i think your
tips and tricks is trying to integrate
everything
try and make it one full cohesive story
yeah that pretty much wraps it up for
curses strat
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thanks for listening see ya
you